Foxblox - Burnout- Where we go from here!!!


If your here you more then likely played the Demo for my game "Foxblox"!

After a month from resting from the game jam, I have picked up the project once again. I tried a few times before this month but due to bad burnout and the unstability of  the game running on 3 different engines.  So going forward I've decided I will pick this project up in Godot, this means many things.

No longer being tied down to bitsy I plan on doing better graphics for this as a whole, the UI might be different too depending on what I direction I decide to go.

The story will stay the same, there will be scenes, there will be dialog options. But I cant promise it will be a carbon copy or really hit that "Old web" vibe as hard. It will make it easier going forward though and hopefully once Im out of my rut we will see some better progress

Foxblox is currently written, animated, programmed, and drawn by me with only a second person helping with Spellcheck.

I will be putting out Devlogs as I can, thank you all for sticking around!!!

Comments

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I did really like the demo so I'm glad you're going to pick this up again.  Its so cute and smexy.